The standard stages also feature a hint system that takes you, step by step, through each move you need to pull off in order to get a perfect score, though this is limited to just a few runs before you then have to part with your cash to be similarly aided in the future. Though he doesn’t pop up in the main stages – an ominous appearance in Magic’s opening cut-scene the extent of his threat for quite some time – he does feature in mini-games of tug of war with Om Nom, with the winner quite predictably taking home the sweet stuff and the loser being left hungry. Also popping up along the way is an evil wizard who wants all the candy for himself. Unfortunately for our green furry friend, he doesn’t have this magic book all to himself. This brings an extra element or two when it comes to planning your strategy and places even more focus on doing things in the right order: there’s no point cutting a rope or two to drop the candy down if you haven’t first turned Om Nom into a bird so he can reach it, is there? For those interested in plot – and when the lead character is basically a green blob with little more features to its arsenal than a face, who wouldn’t be – On Nom is now trapped in a magic picture book, which enables him to transform into different animals (a bird, a mouse, a fish, and baby Om Nom) mid-stage. Where things begin to get mixed up, however, is when it comes to some of the new abilities on offer. There are stars to collect along the way if you’re after a perfect score, but Cut the Rope: Magic remains a game that, if they so choose, novices can swipe through without thinking all too much for all too long. That’s because it does a great job of building on the original concept by adding new elements, but all without dragging it away all too far from what made it popular in the first place.Īs in the first Cut the Rope, your main form of interaction is rope cutting – swiping your finger through rope that holds up pieces of candy, with the idea being to use your knowledge of physics to guide it down so it drops into Om Nom’s mouth. Nevertheless, Om Nom’s anniversary has given the studio the excuse it needed to bring out a game designed to celebrate the franchise’s now long legacy and, arguably, Cut the Rope: Magic feels more like a bona fide sequel to that original encounter than Cut the Rope 2 ever did. Are we absolutely sure that all that happened half a decade ago? I could have sworn it just happened, you know? Kraft bought Cadbury, the BBC threatened to shut down 6 Music, Cameron and Clegg embraced each other (figuratively speaking) in the rose garden, and the biggest thing to come out of Russia since Sputnik, ZeptoLab’s Om Nom, hit the App Store. Moreover, this Android version is completely free, so there is no excuse for not adding it to your collection.I’m not sure what scares me the most the fact that the original Cut the Rope is now more than five years old, or that the year it came out in – 2010 – was more than five years ago. In fact, some of the animations are even more caringly realized, resulting in visuals that are just as sweet as the candy Om Nom is gobbling up.Ĭut the Rope: Time Travel is a fun and original puzzle game that has been perfectly optimized for touch screen terminals. Graphically, Cut the Rope: Time Travel maintains the same high level as its predecessor. Each period, of course, has its own unique characteristics. In addition to the new puzzles, which now involve a series of new elements such as helices, chains, bombs and portals Cut the Rope: Time Travel also allows players to visit six new, fun historical periods: the Renaissance, the Middle Ages, the pirates era, ancient Egypt, ancient Greece, and the Stone Age. However, this time, thanks to the introduction of time travel, the task becomes a more complicated and the puzzles even more fun. The gameplay in this new version is virtually identical to the original, and your mission is still to get the three candies that appear in each level into Om Nom's mouth. Cut the Rope: Time Travel is the sequel to Cut the Rope, a game in which you guided the friendly Om Nom through a series of levels where the sole purpose was to shovel as many candies into his mouth as possible.
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